My little Asura guardian from Guild Wars 2. I kind of thought the Asura were all ugly until I made her. She’s the baddest dude who ever saved the president, and she takes any challenge head-on no matter how 100% sure it is to kill her. If she could be any shorter, smaller, and less menacing and tanky-looking, she’d do it. Because you know she’d still come out on top when the dust clears.
This also marks my first drawing using the recently-kickstarted art program Krita, and while it has some rough edges, I’m behind it 115%. It has the artist-friendly features I love in SAI mixed with the customization and power of Photoshop, plus more. It’s even decently tablet-friendly, so it’s a pleasure to navigate with just a touchscreen and pen. I don’t think I’ll be using SAI anymore now that I have Krita~
Fair warning: there is some slight language in this post.
My name is Jonathan Ponikvar. I’m the creator of Peter & Company and an avid cartoon fan; I have been trying (successfully or not) to draw them since I first discovered the magic of crayons and markers. Like most kids in the 80’s I grew up watching a crazy amount of cartoons. My favorites were the cartoons and films of Warner Brothers, Disney, and Don Bluth, so my earliest and crappiest of doodles always revolved around those characters in some way.
As I grew older and began seriously getting into cartooning, I noticed something odd going on around me: the cartoon animal was quickly becoming an endangered species. The animal designs of the 80’s and 90’s TV cartoons were being seen less and less in modern times within the industries that they helped create.
How could this happen? Are people just no longer interested in funny talking animals?
Why does Tolkien need to have short humans and long-eared humans? Why does Mass Effect need to give us the choice to be male Shepherd? Why does Dragon Age need to be fantasy? Why does Final Fantasy 7 need to be sci-fi? Why does the hero always need to be way more powerful than anyone s/he comes across? Why does the story need to end happily? Why do games need to be enjoyable? Why does Miyazaki always have to draw people; why not just film them?
Every choice we make is one that we consider and ultimately make a decision on. Maybe it’s just based on what we enjoy. Surely we could have created something just as great if we drastically altered the content/context. The point is, as creators, that’s our choice. And when we get to make something that we really love instead of forcing ourselves to cater to someone else’s tastes (hell, in this case it’s not even tastes so much as it is an ignorant viewpoint where anything furry must come from a dark Freudian sort of place… unless of course it’s Warner Bros or Naughty Dog or Nintendo or Sega making it, then nobody even thinks about “furries” as anything but outsiders to the creation), in that case we tend to be more invested and make something better.
If you don’t like furry characters, that’s your choice. It’s up to you to decide whether you want to partake in some piece of media based on its content. You don’t run around making comments on horror games like “Oh I bet all the horrorfags are going to love this” or a new Gears of War like “The bodybuilder crowd is getting tight in the pants right now”. Don’t let some creeps in an internet fandom gross you out of enjoying something you would otherwise love.
Right now, someone’s looking at a picture of a pregnant Kratos from God of War and they’re enjoying it way too much. But you’re not going to let that stop you from playing the games, because you KNOW that’s not what they’re about at all. There are a lot of creepy furries out there, yes, but there are also wonderful ones who likely created some media that you fondly remember and perhaps still love to this day. (and trust me, if a game contains the kind of content you’re worried about, you’ll know it very quickly if you look up reviews)
Just a reminder:the natural diet of these birds is BONES. Not just bone marrow; actual bone shards. They pick up huge freaking bones from carcasses and drop them onto rocks until they get spiky pieces and then they swallow them. Their stomach acid dissolves bone.
look me in the eye and tell me that’s not a fucking dragon
And they aren’t naturally red like that. That’s self-applied makeup. They find the reddest earth they can to work into their feathers as a status symbol.
And they don’t scavenge other parts of carcases, just the bones. 85-90% of their diet is exclusively bone. Hence why it’s only a myth that these birds would just pick up whole lambs and carry them off. It’s not true, but in German they’re still called Lämmergeier as a result.
Screw all the others, I wanna play you honk we drink. I live next to a state highway, I know we would be drunk in minutes
I want to do all of these
These all seem like horrible terrible no good ideas.
Wait I really want to play the last one. Giant versions of games are always a good idea.
Spin the bottle with shots is actually a game within a game. The true goal is to knock down as many shots as you can without meaning to because you’re spinning a glass bottle while drunk in a circle of small, light glasses. Minus points for each one you spill with your hand/arm/body while reaching to make the spin.
As many of you are well aware, WeLoveFine is a shirt company that boosts “T-Shirts designed by fans for fans” motto. Their slogan and idea is simple enough, hire fans/artists to work with their acquired licenses and selling those shirts to said fans/artists.
Not as if artists are ever underpaid for anything. It’s totally reasonable to take as much advantage of them as possible. After all, they’re totally loaded because of their highly lucrative skills.